EX-99.1 3 a04-1975_1ex99d1.htm EX-99.1

EXHIBIT 99.1

 

FOR IMMEDIATE RELEASE

Julie MacMedan

THQ/Investor Relations

818/871-5095

 

Liz Pieri

THQ/Media Relations

818/871-5061

 

THQ ANNOUNCES RECORD REVENUE AND NET INCOME FOR
THE FISCAL 2004 THIRD QUARTER

 

– Three franchises exceed sales of one million units each during the quarter –

– Board authorizes additional $25 million in share repurchases –

 

CALABASAS HILLS, Calif. - February 5, 2004 - Reflecting better-than-expected holiday sales, THQ Inc. (NASDAQ: THQI) today announced that revenue and net income reached new all-time highs in the third quarter of fiscal 2004 ended December 31, 2003.

 

Fiscal 2004 third quarter revenue climbed 35% to $293.1 million, from $217.8 million in the corresponding prior-year period. Net income for the fiscal 2004 third quarter advanced to $30.4 million, or $0.78 per diluted share, which included an increase in allowance for doubtful accounts of  $7.0 million, or $0.11 per diluted share, related to KB Toy’s recent Chapter 11 bankruptcy announcement.  For the 2003 fiscal third quarter, THQ reported net income of $3.1 million, or $0.08 per diluted share, which included special charges of $0.33 per diluted share.

 

For the nine-months ended December 31, 2003, revenue grew 29% to $517.7 million from $400.8 million for the same period a year ago.  Net income for the first nine months of fiscal 2004 was $30.4 million, or $0.78 per diluted share, which included the increase in allowance for doubtful accounts related to KB Toy’s bankruptcy and a $0.06 per diluted share benefit from an insurance settlement reported in the second fiscal quarter of 2004.  For the nine months ended December 31, 2002, net income was $10.2 million, or $0.25 per diluted share, which included special charges of $0.39 per diluted share.

 



 

THQ Fiscal Third Quarter Results

 

“Our portfolio of both new and proven franchise titles delivered the best quarter in THQ’s history,” said Brian J. Farrell, THQ’s president and CEO.  “Our team’s outstanding execution on the strategic initiatives we implemented in 2003 drove our record December quarter operating results. We established a new franchise Tak and the Power of Juju with our partner Nickelodeon; achieved multi-million unit sales of Finding Nemo, the first title under our multi-property license agreement with Disney Interactive and Pixar Animation Studios; and delivered on our product quality initiative with excellent ratings for WWEä SmackDown!ä Here Comes the Pain! and SpongeBob SquarePantsä Battle for Bikini Bottom, among others.”

 

Farrell noted that THQ ranked as the #2 independent publisher and the #3 publisher overall in the US for 2003, as reported by The NPD Group TRSTS Video Games Service.  “We were one of only two US publishers to gain market share in 2003, and we consistently ranked among the top four independent publishers each month.  This consistent performance underscores the success of THQ’s portfolio strategy,” Farrell said.

 

The company also announced that its Board of Directors has authorized an expansion of the current stock repurchase program by $25 million to a total of $75 million, $44 million of which has been expended through December 31, 2003.  Under the stock repurchase program the company will continue to repurchase shares of its common stock from time to time on the open market or in private transactions.

 

Third Quarter Highlights:

                  THQ achieved the #2 independent publisher ranking with a 6.6% market share for the 2003 calendar year, according to NPD

                  THQ shipped in excess of 2.3 million units worldwide of Disney/Pixar’s Finding Nemo across five platforms, bringing 2003 global annual sales to more than 4 million units

                  THQ shipped more than 1.6 million units worldwide of WWE SmackDown! Here Comes the Pain! for PlayStation® 2

                  THQ shipped more than 1.3 million units worldwide of SpongeBob SquarePants: Battle for Bikini Bottom across five platforms

                  In collaboration with Nickelodeon, THQ established a new franchise Tak and the Power of Juju and shipped more than 750,000 units across three platforms in North America alone

                  Tak and the Power of Juju was named IGN’s “Best Platform Game - Game Cube” of 2003

                  WWE SmackDown! Here Comes the Pain! won the “Best Fighting Game” award at Spike TV’s first annual Video Game Awards show and was named IGN’s “Best Wrestling Game” of 2003

                  THQ announced a co-publishing agreement with Sega through which the companies will release

 

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two new NintendoÒ Game Boy Advance titles based on Sonic the HedgehogÒ in North, Central  and South America in the first half of 2004

                  THQ Wirelessä and Vodafone announced an agreement for the distribution of Twentieth Century Fox’s “The Simpsons” branded mobile content exclusively to Vodafone customers throughout Europe, Australia and New Zealand

                  THQ named Eric Doctorow to the new position of Chief Operating Officer and appointed Tim Walsh President of THQ Wireless

 

Guidance

The company expects to launch eight product SKUs in the 2004 fiscal fourth quarter, including five new Scooby–Doo! ä SKUs, which will be shipped in conjunction with Warner Bros’ theatrical release in March of Scooby-Doo! Two: Monsters Unleashed; MX Unleashed for PlayStation 2 and Xbox; and Sonic Battle for GameBoy Advance.  In addition, Tak and the Power of Juju and Sphinx and the Cursed Mummyä will be released internationally during the quarter.  The company also announced that the planned release of Full Spectrum Warrior on Xbox has been rescheduled from March 2004 to June 8, 2004. The PC version is scheduled for September 2004.

 

3



 

THQ reaffirmed its previous guidance for fiscal fourth quarter revenue of approximately $90 million and revised guidance for earnings per diluted share to approximately $0.07, reflecting the rescheduled launch of Full Spectrum Warrior and a higher mix of licensed properties and catalog sales.

 

For the fiscal year ending March 31, 2004, THQ now expects revenue of approximately $608 million and earnings of approximately $0.84 per diluted share, which includes a $0.06 benefit per diluted share from an insurance settlement reported in the second fiscal quarter of 2004.

 

For the fiscal year ending March 31, 2005, THQ currently anticipates revenues of approximately $655 million and earnings per diluted share of $0.94.  “Our initial view of fiscal 2005 assumes, among other factors, PlayStation 2 and Xbox console price cuts to $149 and nearly $10 million of increased product development expenses as we expand our internal studios and begin to invest in the new hardware platforms,” said Farrell.

 

“THQ’s fiscal 2005 product line up includes sequels to some of our best-selling titles in fiscal 2004, such as the next installment of WWE: SmackDown!, SpongeBob SquarePants and Tak and the Power of Juju as well as  games based on the next Disney/Pixar film, The Incredibles,” said Farrell.  “THQ will also launch new original properties and core gamer titles such as Full Spectrum Warrior, S.T.A.L.K.E.R.: Shadow of Chernobyl, The Punisher and Dawn of Warä in the new fiscal year.”

 

Investor Conference Call

THQ will host a conference call to discuss fiscal third quarter results today at 5:00 p.m. Eastern/2:00 p.m. Pacific. Please dial (617) 786-2904 to listen to the call or visit the THQ Inc. Investor Relations Home page at www.thq.com.  The online archive of the broadcast will be available approximately two hours after the live call ends through March 5, 2004.  In addition, a telephonic replay of the conference call will be provided approximately two hours after the live call ends through February 7, 2004 by dialing (888) 286-8010 access code 75356730.

 

THQ (NASDAQ: THQI) is a leading independent publisher of interactive entertainment software worldwide.  The company develops its products for all popular game systems including the PlayStationâ 2 computer entertainment system from Sony Computer Entertainment, the Xboxä videogame system from Microsoft, Nintendoâ GameCube™ and Game Boy® Advance, personal computers as well as wireless devices.   The THQ Web site is located at www.thq.com.  The THQ Wireless site is located at www.thqwireless.com. THQ is a registered trademark of THQ Inc.

 

This press release contains statements that are forward-looking statements within the meaning of the

 

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Private Securities Litigation Reform Act of 1995. Such statements include, but are not limited to, the company’s expectations for revenue and earnings per share for the quarter and fiscal year ending March 31, 2004 and the fiscal year ending March 31, 2005, and the anticipated domestic and international release dates for the titles mentioned above.  These statements are based on current expectations, estimates and projections about THQ’s business based, in part, on assumptions made by its management.  These statements are not guarantees of THQ’s future performance and involve risks, uncertainties and assumptions that are difficult to predict.  Therefore, actual outcomes and results may differ materially from what is expressed or forecasted in such forward-looking statements due to numerous factors, including, but not limited to, those described above and the following: changes in demand for THQ’s products, including the original content and licensed content games referenced herein, product mix, the timing of product development, customer orders and deliveries and the impact of competitive products.  In addition, such statements could be affected by growth rates and market conditions relating to the interactive software industry and general domestic and international economic conditions.  Specific information concerning these and other such factors is contained in the company’s transition report on Form 10-KT for the period ended March 31, 2003.  A copy of this filing may be obtained by contacting THQ or the SEC.  The forward-looking statements contained herein speak only as of the date on which they are made, and THQ does not undertake any obligation to update any forward-looking statement to reflect events or circumstances after the date of this release.

 

# # #

 

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THQ Inc.

Third Quarter Earnings Announcement, 2004

 

Condensed Statements of Operations

(In thousands, except per share data)

 

Table 1

 

 

 

Three Months Ended
December 31,

 

Nine Months Ended
December 31,

 

 

 

2003

 

2002

 

2003

 

2002

 

Net sales

 

$

293,099

 

$

217,751

 

$

517,711

 

$

400,847

 

 

 

 

 

 

 

 

 

 

 

Costs and expenses:

 

 

 

 

 

 

 

 

 

Cost of sales

 

98,347

 

82,411

 

181,589

 

151,913

 

License amortization and royalties

 

34,012

 

18,298

 

58,815

 

33,412

 

Software development amortization

 

46,595

 

48,328

 

88,866

 

72,898

 

Product development

 

9,277

 

10,588

 

27,436

 

27,632

 

Selling and marketing

 

35,014

 

31,426

 

74,638

 

56,684

 

Payment to venture partner

 

6,257

 

6,030

 

8,817

 

8,574

 

General and administrative

 

16,592

 

11,769

 

35,634

 

28,352

 

Total costs and expenses

 

246,094

 

208,850

 

475,795

 

379,465

 

Income from operations

 

47,005

 

8,901

 

41,916

 

21,382

 

Interest income, net

 

452

 

1,119

 

1,593

 

3,955

 

Other income (expenses)

 

 

(7,000

)

4,000

 

(10,006

)

Income before income taxes

 

47,457

 

3,020

 

47,509

 

15,331

 

Income taxes

 

17,084

 

(112

)

17,103

 

5,102

 

Net income

 

$

30,373

 

$

3,132

 

$

30,406

 

$

10,229

 

Net income per share – diluted

 

$

.78

 

$

.08

 

$

.78

 

$

0.25

 

Shares used in per share calculation – diluted

 

38,899

 

39,765

 

39,005

 

41,087

 

 

The above table reflects our Condensed Statement of Operations in accordance with U.S. Generally Accepted Accounting Principles.

 

Certain reclassifications have been made to the prior year’s consolidated financial statements to conform to current period consolidated financial statements.

 

Reconciliation of Net Income to Non-GAAP Net Income

 (In thousands, except per share data)

 

Table 2

 

 

 

Three Months Ended
December 31,

 

Nine Months Ended
December 31,

 

 

 

2003

 

2002

 

2003

 

2002

 

Net income

 

$

30,373

 

$

3,132

 

$

30,406

 

$

10,229

 

 

 

 

 

 

 

 

 

 

 

Settlement of dispute with directors’ and officers’ insurance carrier

 

 

 

(4,000

)

 

“WWF” Inventory and software development write-down

 

 

1,648

 

 

1,648

 

Discontinued product development

 

 

11,958

 

 

11,958

 

Settlement of class action lawsuit

 

 

7,000

 

 

7,000

 

Discontinuation of Network Interactive Sports online joint venture

 

 

 

 

3,006

 

Income taxes

 

 

(7,353

)

1,440

 

(7,728

)

Non-GAAP net income

 

$

30,373

 

$

16,385

 

$

27,846

 

$

26,113

 

Non-GAAP net income per share - diluted

 

$

0.78

 

$

0.41

 

$

0.71

 

$

0.64

 

Shares used in per share calculation – diluted

 

38,899

 

39,765

 

39,005

 

41,087

 

 

The reconciliation of U.S. GAAP net income to Non-GAAP net income excluding the settlement with the directors’ and officers’ insurance carrier in 2003 is shown above in the financial tables.  The discontinued product development write-down, settlement of class action lawsuit, non-cash charge for the discontinuation of the NIS on-line joint venture, and the inventory write-off for “WWF” branded games in 2002 are also detailed above.  We have excluded these items in Non-GAAP net income because they are considered “non-operational” in nature.  Non-GAAP net income excluding these items is not recognized as a measure for financial statement presentation under U.S. GAAP.  However, management believes that this information is useful for investors in evaluating our operational performance and for facilitating meaningful comparison to prior periods.

 



 

THQ Inc.

Third Quarter Earnings Announcement, 2004

 

Table 3

 

 

 

Balance Sheets
(In thousands)

 

 

 

December 31,
2003

 

March 31,
2003

 

 

 

 

 

 

 

ASSETS

 

 

 

 

 

Cash, cash equivalents and short-term investments

 

$

187,819

 

$

216,011

 

Accounts receivable – net

 

164,917

 

35,976

 

Inventory

 

29,377

 

24,339

 

Licenses

 

12,526

 

15,330

 

Software development

 

31,020

 

54,824

 

Income taxes receivable

 

 

1,116

 

Prepaid expenses and other current assets

 

22,839

 

11,316

 

Total current assets

 

448,498

 

358,912

 

Property and equipment, net

 

16,895

 

16,408

 

Licenses – net of current portion

 

10,212

 

20,053

 

Software development – net of current portion

 

10,410

 

2,640

 

Deferred Income Taxes

 

8,254

 

8,346

 

Goodwill – net

 

60,909

 

58,609

 

Other long term assets – net

 

14,704

 

7,981

 

Total assets

 

$

569,882

 

$

472,949

 

 

 

 

 

 

 

LIABILITIES AND STOCKHOLDERS’ EQUITY

 

 

 

 

 

Accounts payable

 

$

37,300

 

$

21,001

 

Accrued expenses

 

33,005

 

20,766

 

Accrued royalties

 

47,433

 

22,893

 

Income taxes payable

 

12,278

 

 

Deferred income taxes

 

7,133

 

7,353

 

Total current liabilities

 

137,149

 

72,013

 

Accrued royalties – net of current portion

 

2,650

 

4,523

 

 

 

 

 

 

 

Common stock

 

380

 

380

 

Additional paid-in capital

 

302,545

 

305,328

 

Accumulated other comprehensive income

 

7,543

 

1,496

 

Retained earnings

 

119,615

 

89,209

 

Total stockholders’ equity

 

430,083

 

396,413

 

Total liabilities and stockholders’ equity

 

$

569,882

 

$

472,949

 

 



 

THQ Inc.

Supplementary Tables

 

 

 

Three Months Ended
December 31,

 

Nine Months Ended
December 31,

 

 

 

2003

 

2002

 

2003

 

2002

 

Platform Revenue Mix

 

 

 

 

 

 

 

 

 

PlayStation 2

 

47.3

%

51.4

%

38.5

%

39.5

%

PlayStation

 

1.8

 

4.7

 

2.4

 

6.9

 

Game Boy Advance

 

24.5

 

19.9

 

25.1

 

22.6

 

Game Boy Color

 

0.0

 

4.8

 

0.3

 

4.8

 

Game Cube

 

10.0

 

7.1

 

9.5

 

11.9

 

Xbox

 

6.2

 

2.3

 

11.4

 

4.4

 

PC

 

9.5

 

9.4

 

11.6

 

9.7

 

Wireless

 

0.7

 

0.2

 

1.0

 

0.4

 

Other

 

0.0

 

0.2

 

0.2

 

(0.2

)

 

 

100.0

%

100.0

%

100.0

%

100.0

%

 

 

 

 

 

 

 

 

 

 

Geographic Revenue Mix

 

 

 

 

 

 

 

 

 

Domestic

 

69.7

%

72.9

%

71.6

%

75.2

%

Foreign

 

30.3

 

27.1

 

28.4

 

24.8

 

 

 

100.0

%

100.0

%

100.0

%

100.0

%